Authoritative Command/Competitive
- Good short-term resolution.
- Good in emergencies.
- Makes you feel powerful.
- Makes you unpopular or feared if it’s used too often.
- Leaves you nowhere to go after you’ve played that card and still no resolution.
- When quick, decisive action is vital (such as emergencies).
- On important issues where unpopular actions (such as cost-cutting, enforcing unpopular rules, and discipline) need implementing.
- On issues vital to company welfare when you know you’re right.
Complete and Continue